A Murky Mystery – Interlude#1

He wasn’t like the others. He knew it. His owners knew it. The other’s like him knew it. The land knew it.

As he grew, his friends grew to respect him; his owners grew to fear him. They gave him a silly name: Big Rex, but he chose a different name: El Fuego; The Fire.

One day the river changed and the water turned salty. The land started to die. His owners were desperate and left. He did not care.

Using his powers he cleansed the waters near his home, allowing his friends to drink and the grass to grow. For a brief time life was peaceful and good.

Then a man learned of his secret and trapped him in a building. The man asked for power and water, but he would not help the man. He would not have an owner again. He killed the man. But now he could not escape.

For days he tried break his way out.

Then a miracle happened. The doors to his prison opened on their own. He was free. But his friends were dead from the tainted water. Filled with grief he went to drink death himself and join them.

But no; some force had set him loose. A reason! Revenge! He would bring destruction to the men. Anger filled his eyes and filled his soul. He began his journey to where he knew the men now lived.

A Murky Mystery – session #2

Experience earned: 50xp

Friday, July 1, 2016 session

The Tunnel Snakes get summoned to Reginald Foster’s estate to talk about a job. A carriage takes the team to his estate outside of Munghold. It’s very fancy with a large mansion and a vineyard, and is under construction.

Alstair, Reginald’s butler, meets us at the entrance and leads us to Reginald who is looking over paperwork at a large table, prepared to serve the team a meal. He asks the Tunnel Snakes for help with a friend of his down south named Norman Till. His girlfriend has gone missing in the salt mines. Reginald offers us 500 silver to help Norman, and the team takes the job.

The next morning, they join a caravan of 3 carts run by 4 hill dwarves: Captain Jorhail Fovorlug and his 3 captains / wives. On the trip, a well-to-do son and father join the caravan to travel with the group for safety purposes. They rub the group the wrong way so they split up once the road begins to head south toward the Free Farms, but before that, they let the group know that there is an inn to look out for once they arrive the Free Farms area.

When they finally arrive there, they see that there are no lights coming from the inn. Murrdyn sends his owl familiar to check out the building and discover that it has been burnt to the ground. The Tunnel Snakes explore the ruins and find lots of skeletons in the ruins. Murr and Mags find a key and chest. Murrdyn uses his Mage Hand to open the chest, which had an explosion waiting for whomever opened it. But since no one was in its range, it fizzled out and revealed a bag with money, a scroll, some dice, and cooking gloves.

We join back with the caravan who had made camp down the hill near a stream, eat dinner, and prepare to turn in for the night when 4 scraggly figures appear to the south, walking towards the caravan. The Tunnel Snakes prepare for action and ready their weapons in case they turn out to be hostile but instead, once in range, they identify themselves as four brothers searching for their missing sisters. The group agrees to help them look for the sisters right as screams are heard across the river and over a hill. Everyone heads in that direction, leaving the caravan and the hill dwarves behind.

Once they clear the hill, they come across two men attacking the two sisters, but the closer the group gets to the attack, it suddenly stops: the group had been led into a trap. Not a second too soon, Murrdyn casts a sleep spell, incapacitating a few of them. Mags shoots an arrow and hits one of the sisters in the hand, pegging it to a tree behind her. The remaining brothers beg for mercy and spill the beans over their intentions.

They were simply luring them away from the caravan so they could steal the goods and return them to a “Friar Skilera”, who was in charge of the whole operation. The men doing these thefts were all former farmers, hungry and starving, only doing this to survive. Iarl, one of the brothers, claims that the Free Farms are gone and this is all they had to make ends meet.

The Tunnel Snakes let them go and return to the caravan, seeing a very large group of people doing exactly what the brothers had described: stealing the one cart full of goods and leading it off into the darkness. They meet back up with the dwarves and prepare to look for this “Friar Skilera” the next day. They make camp for the night.

Written by Karina “Hannya” Young, hungry monk.

A Mucky Mystery – session #1

southernostmark

Experience earned: 100xp

The first day of summer (Fri. June 17, 2016 session)

Much had changed in the past year, Hannya noted as she walked through town. She reached the Hungry Hero and it seemed that changed too. Now under new ownership, surly, The Sick Dog was packed to the brim with patrons, who’s faces she’d never seen. Quietly she ordered an ale and sat at the only vacant table to await her companions, who should be arriving in short order.

Wait….Did that man just fucking spit in my GODDAMNED ALE? I’ll PUNCH EM IN THE GABBA I SWEAR ON ME MUM!

*Fisticuffs ensue*

She finds herself surrounded by men, all sweaty and drunk….THE BACK DOOR! She makes a quick run for it and they chase after her. Locked. Fuck….

Wait… I hear Torthen through the door!

We both try to open it, to no avail. She needs to fight, this is clear as day now. Torthen, after beating some gnarly dudes outside fuckin’ flips through the window #420noscope like and yells “EZ, SCRUBLORDS”. They proceed to kick the shit out of people and a chill dude totally decides to help. All of a sudden Meghan slips through the back window and bitches are on FIRE!

Alright, NOW WE’RE COOKIN!

We totally kick everyones asses and they run for the hills…HAH!

Well look who the no-eyed buffalo dragged in… Murrdyn and his….Friend? Buddy? Guy? Pal? Find out he’s a pretty chill dude as well who’s name is Xabier.

Laughs are had and then we all decide to interrogate the ass who spat in my ale. Fuck that guy. Anyways.

Find out we had a bounty on our heads and they were hired by the slumlord  Timon Gottfreid which means we’ll need to pay him a visit soon. We also needed to visit Reginald Foster, but decided some payback was a little more important.

We reach the house, if you could call it that, but it looked almost torn to pieces. Murrdyn make the wise choice to send in his spider companion and use his eyes to look around. There he was. House torn to shit inside and out around him and a knife in his belly. We make haste upstairs and try to fish any information out of him that we could, but all we got was hateful words. He did mumble something incoherent though….when Meghan decided enough was enough and dug the knife in deeper to finish the job.

Written up by Jen, master storyteller