Feytouched

There had always been humans that were drawn to the various secretive races of Fey. During the long exodus to Aedra these outliers were derogatorily known as ‘mushroom men’ for their propensity to be found sitting within mushroom circles, hoping for an encounter with a fairy. Often encounters did happen; the Fey were just as curious about humans.

These encounters continued well after Aedra was settled and men built small human villages encircling Fey domains: mushroom circles on a larger scale.

Over the centuries, this close proximity with Fey lead to a new breed of men that shared some of the traits of their neighbors. These people were referred to as Feytouched.

Most feytouched originate from inside or near Fey territories, but it is not unknown for a child with Fey heritage to be born to human parents, the blood of a Fey ancestor reasserting itself.

Outsiders

Feytouched, at least those discovered to be such, often find themselves given a wide berth by humans; many are raised on stories of unlucky mortals that found themselves on the receiving end of a curse cast by a whimsical fairy – and these stories are not entirely untrue. Many feytouched will go to great length to hide their heritage for this reason. Others will use this reputation to their advantage.

Feytouched Traits

The four Feytouched subraces replace the elven races and half-elf race found in the Player’s Handbook. They have almost identical traits, only deviating where noted.

Sithic Fir (si·thik feer)

The Sithic Fir are the inheritors of the magical powers of the Fairy race.

Fairies usually reside in pocket dimensions in the ethereal plane, tethered to the real world through strong wishstones. Within these fanciful realms of their own design, fairies appear as beautiful humans with gossamer wings and play and fly amongst impossible landscapes. This appearance in the real world within the mists that surround their wishstone. If a fairy leaves this mist they revert to their true form which is that of a small winged humanoid creature the size of a dragonfly.

Sithic Fir have fair skin, golden or black hair, and vibrantly blue eyes.

Sith Fir have Elven and High Elven subrace traits from the Player’s Handbook, found on page 23 and 24. Instead of Elven, they speak Wennish, the language of the Fey.

Instead of the darkvision trait, Sithic Fir possess the follow trait:

Truthful Vision: Sithic Fir have a knack for seeing illusions for what they are. They have advantage on Investigation checks to determine if a creature or object is disguised by illusion. In addition, when encountering a polymorphed creature a successful Investigation check will inform the player of the creature is not in its original shape.

Daoine Fiodh (day·nah feh)

The union of the Meliae, or Tree Folk, and humans are the Daoine Fiodh.

The Meliae are wild forest Fey, barely civilized, that wander large forests in small tribes. They dislike civilization and permanent abodes, and these traits are often inherited in Feytouched of their ancestry. It is said they don’t truly die but become trees.

Daoine Fiodh have dark skin, red or brown hair, and dark brown or green eyes. Some even grow antlers.

Daoine Fiodh have Elven and Wood Elven subrace traits from the Player’s Handbook, found on page 23 and 24. Instead of Elven, they speak Wennish, the language of the Fey.

Instead of the darkvision trait, Sithic Fir possess the follow trait:

Speak with Plants: A Daoine Fiodh can cast the spell Speak with Plants as a 3rd level spell. Using this ability requires no verbal or somatic components. This power can not be used again until after a long rest is completed.

Samhach (sah·vah)

Among the Fey none are as mysterious as the Breabadair, the weavers. They are reclusive creatures that live underground, associated with dark magics, spiders, and the power of augury. The product of the Breabadair and humans are the Samhach, the Silent.

Samhach have an almost albino appearance: pale white skin and white hair. However their eyes color is almost always jet black.

Samhach have Elven and Dark Elven subrace traits from the Player’s Handbook, found on page 23 and 24. Instead of Elven, they speak Wennish, the language of the Fey.

Instead of the darkvision trait, Samhach have a climb speed of 30, able to scale even sheer surfaces.

Tycheros (tee·kee·rohs)

The Tycheros, or the Fortunate, are the product of humans and nymphs. They come in all variety of appearance, but are always very comely.

Nymphs are colloquially called shifters. They have fluid fluid features, able to change their appearance of gender at will. They move through human lands masquerading as various individuals they encounter for profit and mischief. Occasionally this results in child. Tycheros always have a human mother and shifter as a father.

Tycheros have the Half-Elf traits from the Player’s Handbook, found on page 39. Instead of Elven, they speak Wennish, the language of the Fey.

Instead of the darkvision trait, Tycheros possess the follow trait:

Alter Self: A Tycheros can change their body in the fashion of Alter Self spell. Using this ability requires no verbal or somatic components. A player can assume the appearance of a specific individual if they are able to observe the target closely while using it.

The ability stills require concentration like the spell.

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